‘World of Warcraft’ release date pushed back to June 2016

The epic big-screen invasion of “Warcraft” has been pushed back from March 2016 to June 2016. Now, fans of the widely popular massively multiplayer online role-playing game from Blizzard will have to wait for summer to see the cinematic version of Azeroth.

“World of Warcraft” is helmed by Duncan Jones, whose most notable work include the science fiction films “Moon” and “Source Code.” Now, the seasoned director, producer and screenwriter is taking a dip into the never-ending cycle of warfare between orcs and humans.

Filming and production for “World of Warcraft” has long been completed. Promotional posters have been released to endow and tease fans with sneak peeks of the characters of the film. There is also a good load of information about the cast.

The humans of Stormwind are led by “Vikings” actor Travis Fimmel, who takes on the role of Sir Anduin Lothar, the ever-unswerving and charismatic knight who is always primed to keep the kingdom out of harm’s way.

Alongside Fimmel is Dominic Cooper, who stars as Stormwind leader, King Llane Wrynn. Ben Foster is Alliance’s guardian Medivh, who holds power to be reckoned with. Ben Schnetzer stars as Khadgar, and Ruth Negga as Lady Taria.

On the Horde’s side, Toby Kebbell whom fans recently saw on “Dawn of the Planet of the Apes” will show his acting chops as the dignified chieftain of the Frostwolf clan, Durotan, who spends his life fighting for his family and people against the vendetta-driven Shadow Council.

Durotan’s immensely powerful right hand Origim, who also happens to be the wielder of the orc legend weapon Doomhammer, will be played by Rob Kazinsky. Clancy Brown will play Blackhand, a warchief feared by many. Daniel Wu is Gul’Dan, a supreme orc ruler that wields dark magic beyond his control.

Lastly, Paula Patton will play the iron-willed survivor Garona whose loyalty to either faction isn’t assured.

“World of Warcraft” is not the only film Universal delayed. Apparently, some of the films along that timeframe were delayed as well, including “Pacific Rim 2,” which is now set to be shown in August 2017.

MapleStory 2 Main Features in Final CBT Review

Nexon has released a detailed review mainly introducing the changes in the upcoming final CBT of MapleStory 2. Apart from the Attendant System we’ve already known(including bulter, stewardess and so on), there will be more gameplays in the final test, and read on to learn more about them.

Firstly, the archer will be optimized, and its skills will be changed a little. But thus it will be more powerful than it in previous tests.

And MapleStory 2 will release more instance zones and maps in this upcoming test. Players can get great rewards via the new areas and exchange some valuable and rare items with Shadow Businessman.

The House Decoration System must a interesting feature for players. Players can decorate their own house with souvenirs in order to get more trophies.

We’ll also see that the city map adds more urban elements, telegraph poles, cars, traffic lights, telephone booths and so on. And all of them can be your weapons while you are fight against monters. When you are near by them, using Space and X bottons can help you beat those annoying monsters.

There will be a new Era of Decoration Plaza in CBT2. You can buy all the styles of home improvement products and home magazines, so you don’t need to worry about how to decorate you house.

And a new battleground named Brave Mountain will be available in CBT2. Those players who has already reached Lv.28 can join it, each battle will last 30 mins long.

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If you are a active guild member, you can also take part in the Guild PvP Contest for the glory of you own guild. Each guild will get rewards according to its final rank.

New instance zones will come in the upcoming test as well. Golden Tower’s secret will be unveiled by the exploration of brave adventurers(at least has reached Lv.26). The mission of saving the world is getting harder, for there will be even a difficualt 1v10 instance zone for players.

The new Attendant System will also bring lots of fun to players, and now there are four kinds of attendants available, it’s probable that MapleStory 2 will add more attendants in the future.

MapleStory 2’s final test will launch on May 1st to May 10th, and if you didn’t got the keys of CBT2, you can pay attention to our follow-up reports about it, stay tuned guys!

Ideas for the Welcome Back Weekend

I admit(Elder Scrolls Online Welcome Back Weekend), when I first heard about ESO I wasn’t very excited. It looked like it just wasn’t what I felt an Elder Scrolls game should be like. It was a biased opinion and when I got beta access I kinda took a look around and didn’t try the game properly. I had other games, I didn’t really feel like investing time in a new one, especially with a sub fee.

Then I got an email telling me about a weekend trial. Recently I’ve been getting bored of MMOs, I can’t bring myself to play them for any extended period of time any more. I figured, why not, can’t hurt to try, right? After downloading and installing, I got on my way to creating a character and actually playing the game properly for the first time. And you know what? I loved it. It feels like the game is set apart from other MMOs.

When I do a quest in ESO, it feels like I’m actually achieving something. The quests have a real story to them, none of this “hey go kill x monsters, thanks.” nonsense. It feels like the world is actually being impacted by the quests I complete, no matter how minor.

When I’m levelling, I don’t even notice I’m doing it. It doesn’t feel like work, it feels like it’s an actual natural progression of skills. I happen to be doing something, oh hey I levelled up my dual wield skill, cool. I never feel the need to check my skills and how close I am to levelling. Hell, you can level things without even actually using them, I love that. I’m using a bow currently, and yet I’m rewarded with xp in another skill just for having a spell equipped.

Just from this short glimpse at the game, I actually feel refreshed and I’m truly enjoying playing again. For that reason, I wanted to show some appreciation for the WBW, because otherwise I’d never have tried the game. For anyone wondering if it’s worth giving a shot, hell yes it is. I regret that I can’t afford the game right now, but this weekend has definitely made me open to buying it in the future when I can spare some money. I look forward to playing again after this weekend.

Elder Scrolls Online Welcome Back Weekend

Kicking off this morning, the TESO free weekend is targeted at beta players who didn’t buy the game.

If you haven’t played Elder Scrolls Online since beta you’re in luck! All TESO beta participants who didn’t purchase the game are invited back for a free weekend of play. The Welcome Back Weekend will officially start this morning at 10am EDT and last through Monday, April 20th, at 10am EDT. Experience The Elder Scrolls Online: Tamriel Unlimited and witness the many content updates, fixes, and improvements added since beta.

Log in for two hours or more during the Welcome Back Weekend to be entered in in the giveaway. Ten winners will be randomly selected at the end of the Welcome Back Weekend—no game purchase required. You can see all the prizes on the Community Blog.

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The giveaway is just the start: There’s a plethora of events happening over the weekend, from a full schedule of community livestreams to an Orienteering Challenge. Come to the Roleplay Ball, see the Fashion Show, or join in the Scavenger Hunt!

There will be special offerings in the Crown Store as well, including the Senche-Leopard mount (seen below). The mount will only be available until the update on Monday, April 20th, but some new bundles will be available long-term. They include crafting motif bundles which don’t have a pre-req and utility consumables such as skill respecs.

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FINAL FANTASY XIV: Heavensward Release Date

FFXIV Heavensward

FINAL FANTASY XIV: Heavensward, our first expansion, will be released on Tuesday, June 23, 2015! We’ll also be simultaneously starting service for the Mac OS version!

Release Date
Tuesday, June 23, 2015 (Worldwide Release)
Windows® / Mac OS / PlayStation®3 / PlayStation®4

Pre-Order Date
Monday, March 16, 2015
And behold the adventures that await beyond the gates of Ishgard in FINAL FANTASY XIV—A Tour of the North.

Star Citizen Guide to Control Your Ship

Star Citizen is a PC game that is being developed by Cloud Imperium Games. Star Citizen was funded through crowd funding. As of 2014 it is still in the alpha phase of game development.

Getting Started

Before you jump into the cockpit of one of the three ships available in Arena Commander, the second module released for the game, you will need a helmet. Helmets typically spawn to the player’s left in the hangar. The helmet also provides user interface data while flying, so it is essential for all pilots.

Once you have the helmet, approach one of the three available ships and follow the on-screen directions to jump inside.

Star Citizen Helmet

Basics

Using a game controller or a mouse and keyboard to control your ship is far easier than attempting to use a joystick. If you have a joystick and decide to use it, you will need to create and load an XML file that will map your hardware’s keybindings.

Assuming you decide to use a mouse and keyboard, ship movement is a matter of using the QWEASD keys and the mouse. The default setting for the mouse moves the ship’s reticle in any direction the mouse-pointer travels, which will turn the ship in any direction desired. The W key is your forward thruster, and the S key is the backward thruster. The A and D keys will roll your ship left and right, respectively. Q will force your ship to strafe left, and E will strafe it to the right.

Flying

To start moving, press the W key and tilt your mouse in any direction you want. You will notice that you will only fly forward, but that inertia will propel you a little bit off course if you make sharp direction changes. To correct the inertia, you will need to use your strafe keys while turning, which will counteract the inertia, or slow down before making sudden shifts in movement.

Heads Up Display

After you have mastered the basics of movement you should spend some time learning what all the words and numbers mean in the HUD. You will notice a reticle in the center panel of your ship. The reticle represents the direction you are moving. Meanwhile, a second reticle, made from a circle and a triangular shape on the bottom, represents the direction you are moving away from. Lastly, thruster information is also represented on the center panel beside the first reticle.

Heads Up Display

HD Final Fantasy XIV Wallpapers

Final Fantasy XIV, also known as Final Fantasy XIV Online, is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows personal computer, developed and published by Square Enix. It is the fourteenth game in the main Final Fantasy series and the second MMORPG after Final Fantasy XI.

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Elder Scrolls Online Issues Fixable?

So what are the main grievances that exist within The Elder Scrolls Online? Obviously at launch, the game was laden with bugs and glitches. There were insufferably long loading times, in and out of battles and multiple crashes. There were even broken quests and duping glitches. But generally, ZeniMax Studios couldn’t make their version of the world of Tamriel live up to the name that Bethesda established for the franchise.

The title was laden with cash grabs. Horses were extremely expensive if purchased with in-game money. Therefore, it appeared to be a ploy for players. Rather than doubling the amount of time it takes to wander around this world on foot, gamers would be enticed to purchase a horse rather than grind away for hours to pay for one.

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Now, this being said. Over a year, we’ve seen ZeniMax alter their stance on ESO. A lot of these issues have been fixed. With the game going free to play, 15 dollars a month can be saved for content within the world, or, you know, another game! The title will naturally retain this format for the PS4 and Xbox One. So now that Elder Scrolls Online doesn’t seem to be grabbing for your money, could we see a fairer title arrive on Current Gen consoles?

Grouping is still a serious issue in ESO, though granted their have been improvements over the years. Realistically, we should be able to receive a relatively glitch-free world on the Xbox One and PS4. But if you’re looking for the ultimate MMO that you can play with friends, Elder Scrolls Online is still not that game.

That being said, for those that haven’t played the MMO, there is certainly some worth in trying it out. A decent story, some great music, hours of quests (though a lot of them can be pretty boring). But in long term…I really can see this game fading away very slowly. What about you guys? Do you like ESO? What problems would you like to see fixed on Xbox One and PS4 and will you be picking it up a second time? Let us know in the comments!

ESO Console Versions to be Released in June

The ‘Elder Scrolls Online’ celebrated its one year anniversary last April 4, and publisher Bethesda Softworks marked the occasion by posting a community tribute video on their official blog. The eleven-minute long video contains a compilation of various fans sharing their messages of support to the developers and the community as thanks for ESO.

The massive multiplayer online game has undergone huge changes since its debut last year. Earlier this year, the game’s active subscription model was changed to no longer be necessary. ESO instead has chosen to employ a different revenue model, where instead of buying game time, players have the option of buying additional content via DLCs, or accessing new customization options. Players still have the option of paying a monthly fee to receive free access to the DLCs and a monthly stipend at the Crown Store, where the customizations can be purchased.

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While some fans are still happy with the game, ESO has received its fair share of criticism which partially explains the move to the free-to-play model. Issues have ranged from numerous in-game bugs to its polarizing phasing system, which made group questing unwieldy.

With ESO not receiving the universal praise that past Elder Scrolls games have enjoyed, there is now greater fan anticipation for a follow-up to the massively popular ‘Skyrim’ in the form of ‘Elder Scrolls VI’. While the game still has not been officially announced, rumors online suggest that ‘Bethesda’ could potentially announce it this year at the E3 convention.

For now, however, Bethesda seems content to continue supporting ESO. Console versions of ESO will be made available to the PS4 and the Xbox One consoles on June 9 later this year. The active subscription requirement will also be waived for console users. Following the console release of ESO, more news regarding future projects such as ‘ES6’ should be more forthcoming.

Maplestory 2 Release Dates Prediction

MapleStory 2 was disclosed in Nov 2013, and its alpha test happened on Sep 17th, 2014, its beta test happened on Jan 21st, 2015, and its final test will start from May 1st, 2015 which will last for 10 days.

Maplestory 2 is the upcoming 3D sequel to Nexon’s hugely successful 2D MMO, Maplestory. Set before the original, Maplestory 2 offers players a fresh take on an old favorite with a cute, blocky graphic style that manages to capture some of the original MMO’s charm, while switching between isometric and the classic 2D view.

Using this new art-style, Maplestory 2 gives players the opportunity to explore a multitude of colorful environments, with plenty of chances to discover hidden areas and special events. Environemnts are somewhat destructible, with players able to cut down trees and knock over blocks. They may even use objects from the environment in combat. Speaking of combat, Maplestory 2 retains the original’s fast paced gameplay, with characters chaining together multiple abilities for great effect. Boss battles take up large areas of a map, which often times result in the boss destroying huge portions of their blocky surroundings.

Outside of combat, players can participate in a myriad of mini-games, including some built by other players. Using the in-game editor, players can even build special dungeons complete with a variety of monsters, traps, and triggered events to overcome.

Maplestory 2 features non-instanced housing, with players able to build their own houses block by block, while decorating it’s interior with special items. These items can range from chests to keep your extra gear, to mannequins which you can dress up with your favorite costume sets. Doing so gives players the ability to swap between these costumes while on the go.