In PvP mode “Death Fight” aka Team Deathmatch, we are acting as a group in ESO: Morrowind and exploit the advantages and disadvantages of the cards.

The Death Combat mode delivers exactly what it promises: fast battles, in which we always bring the opposing players around the corner. To ensure that we do not become a single player, ESO: Morrowind will reallocate the participants into three teams. This is why the classic “Team Deathmatch” mode is used.

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In this mode, we make a round for ourselves when we collect 500 points, or after 15 minutes have the most counters in the account. The Elder Scrolls Online rewards us only for kills. Healing or staying alive for a long time does not give us any meters. For a completed enemy there are 15 points.

Individuals have difficulty in this mode. As in a challenging instance, we are especially effective when we are fighting in a well-established team. Therefore, roll distributions are also a good choice. With two healers and two Damage Dealers we are ideally placed. However, we always have our healers in view, because opponents attack them prefer.

Tanks are, however, rather superfluous. For a small boost, red items are distributed over the arenas. They make us a bit stronger for a short time. However, the duration is very limited and the advantage in the attack hardly noticeable. It is therefore hardly worth to send a fellow player to the item. Better and more important is that a team always stays together.