FFXIV: What Does 4.06A PATCH NOTES Brings To Us

This is a question story, we’ll receive the patch 4.06A of Final Fantasy XIV. According to the official patch notes which was released by Final Fantasy XIV, the details about the balance changes in PVP system through the stats and abilities of individual characters. The post also required that owing to the new adjustment buying “A Ream Reborn” “Heaven” and “Stormblood” is needed.

FFXIV: What Does 4.06A PATCH NOTES Brings To Us

Details About Patch 4.06a
The changes in Patch 4.06a are entirely to the game’s PvP battle system, with a few small bug fixes as well. These changes were based on player feedback, which will no doubt be vindicating for a number of players. But those that feel like their voices and opinions were not heard this time around should not despair, because the fact this patch exists at all means Square Enix has their ear to the ground, listening for input.

In 4.06a, some classes received buffs, some were given nerfs, and a few earned a bit of both. The Dark Knight, for instance, received an increase in damage reduction on Grit, but a decrease in the impact Power Slash has on the target’s HP recovered from healing magic.

The class with the longest list of changes is also one of the newest: the Red Mage. Potency increases across the board, more HP, and a pretty significant reduction in cast time on Manafication (60 seconds down to 45 seconds).

It’s good if you’ve entered in the game’s PVP from Stormblood. If you haven’t start it yet and want to have a try or figure more out, no need to worry either, you can check all the change details in each class. The patch also solved the demage of Blizzard III in Deltascape V4.0, even players useing concentrate they will also knock back in PvP.

 

 

 

 

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