How to Improve PvE Combat with Blade Dancer in Blade and Soul

PvE-Combat-with-Blade-Dancer

Blade and Soul is different from other MMOs in combat, which is well known by many MMO fans. And for many players who play with Blade Dancer complain that even after upgrading all eq and soulshields, they always be dodhomg attack their skills. Then what to do? Are there some tips to improving PvE combat with Blade Dancer in Blade & Soul? Well, the following may be helpful to you:

On one mob, you can get into drawstance by pressing C, and then smash lmb +f to get the max dmg output. You’d better to use the combination with Flaming Scourge. It will bring unlimited Chi for its duration +1 iframe. If you beat more than one mob, try to use RMB to get 3 Windfocus, then rolled typhoon, really good AOE damage, and gives the Chi back. You can also do this don’t have Drawstance up. Then v can be 3 – pointer, to make life return to choose between (and work in AOE, so the United States from a variety of mobs leak) or other draw – position. If you are trying to avoid the boss’s attack is good, want maximum damage output, U will go to a second round of balloting gesture. In addition, Sunder and Rolling are AoE, so at the end when you died to the two enemies, you could have lined up the Sunder shot to hit them both. When you’re fighting single mobs, you can also use your 4—>2—> RMB —-> and then LMB until your 4 runs out. This will use blade swarm which is pretty decent against regular mobs. Your V heals you for a chunk, usually best to use against a few enemies at once since more, hits more HP. Q, E, and SS are great for dodging.

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Tips to Beat Yeti in Blade and Soul

boss-Yeti-beat-guide

You need to fight with bosses or other players in all MMOs. The most important thing is that you should use some proper methods. In this article, I would summarize some tips about beating Yeti in Blade and Soul, wish it could be helpful to you. And then, here we go:

Cold Suction

For cold suction when the bunch of ice circles fall down either step on them or destroy them with a bomb from killing the nearby mushroom guys. The number of circles he absorbs a bit later determines how many times he uses that aoe freeze where he slams the ground, which will wipe the party if he absorbs too many with the follow up instant kill attack. Not sure if there are any other mechanics but these are the main ones.

Hot Wave

He’ll suck you and give you a passive debuff. When this happens, people need to hold hatred ran away to avoid being caught. If he managed to escape, snowman will jump to him. Once he lands, you need to stun him or he’ll freeze you to death. He will be released after the hot air, which will delete your debuff . Now, if the tank can not escape and was caught, we need to turn to him in the party was thrown in there running. This is because the tank will be released in his hot air around it and you need to have your debuff deleted.

Cold Wave

He’ll suck you in, he would jump up and pound the ground. You need iframe pounds. FM ice shield is very useful here. Otherwise, you freeze and die. When icicles falling from the ceiling, to avoid the initial shock. But disable them after hitting ice ring on the ground. Otherwise, they will absorb the Yeti, and you freeze to death.

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