1992 USA ‘Dream Team’ Added to the NBA 2K17 Game

As Gamestop UK reported, NBA 2K17 will include the ’92 USA ‘Dream Team’ to be playable in quick game mode, as well as a Paul George USAB Jersey as part of the Early Tip-Off Pre-Order Bonus. The Dream Team will return to the NBA 2K franchise after being in the game in NBA 2K13. It’s unknown at this time if it will be isolated in quick play or part of a larger game mode.

1992-dream-team

It also revealed to be in the game is the Australian National Team aka Australian Boomers. The full lineup of Boomers players in the game are: David Andersen, Cameron Bairstow, Aron Baynes, Andrew Bogut, Ryan Broekhoff, Matthew Dellavedova, Dante Exum, Chris Goulding, Joe Ingles, Kevin Lisch, Damian Martin, Patrick Mills, Brock Motum.

Keep patient for more upcoming NBA 2K17 updates as more information about the game is revealed!

NBA 2K17 Will Become A Game Changer

Last year before the release of NBA 2K17, the rumor was saying that the Career mode of “NBA 2K17” is going to be a game-changer. But when the game finally rolled out to the PC and the gaming consoles in September last year, the feature fell below fan expectations.

Biggest need: They have a lot of firepower but they could still use shooters. Their biggest problem is big depth, with Jordan Hill and Ian Mahinmi’s free agency, but with the kind of style that Larry Bird is pursuing, they need wings who can shoot.

NBA 2K17

Free agent they should keep: The NBA 2K17 question is tough. He’s one of the best available centers on the market. But with Myles Turner, they don’t need a major investment at that position. They can re-sign NBA 2K17 and bring Turner off the bench, but that’s a waste of his talent. Or they can start Turner and bring Young off the bench, but that’s a waste of his impact as well. Or they can start Young and Turner, but that means Mahinmi’s being underutilized. It’s a tough choice. If they don’t keep NBA 2K17, they should retain Solomon Hill, a good defensive wing who has shown promise.

Now that the NBA 2K17 free agency has started, there will be more changes in the lineups of each team as free agents move from one team to the next while several others would stick to their respective ballclubs. Also, according to Design and Trend, the timed-locker codes are coming back. Ronnie Singh of 2K Sports said that these timed-locker codes are user based it has been a demand from the NBA 2K17 gamers for a while now. There was also a NBA 2K17 video of Singh holding a phone in front of his face; trying to scan his face, which would mean that there will be a face scanning app for the upcoming video game.

The latest roster also includes some trades made by some teams prior to the official opening of the NBA free agency market on July 1. This means that Derrick Rose is no longer wearing a Chicago Bulls uniform on “NBA 2K17” but is already donning a New York Knicks outfit with No. 25 on it, reports the Morning News USA. Serge Ibaka, formerly of the Oklahoma City Thunder, is now wearing No. 7 for the Orlando Magic, and Jeff Teague is now with the Indiana Pacers after being traded by the Atlanta Hawks.

It also means that top rookie pick Ben Simmons is now boosting the Philadelphia 76ers ahead of his true mettle when the NBA 2K17 season begins in October. According to the report, the game will be available for the PS3, PS4, Xbox 360, Xbox One, and PC. The NBA 2K17 Standard Edition will cost $60 while the Legend Edition with Kobe Bryant and the bonuses, both physical and digital, will cost $80. There will also be a Legend Edition Gold which will cost $100 and this comes with additional bonuses.

The NBA draft takes more than a month and teams are assessing their needs. They’re preparing to select players each hopes will develop into the next star in the association. Around this time back in 2007, virtual hoops fans who played both NBA 2K17 and College Hoops NBA 2K17 might be exporting their draft classes from the latter to upload it into the former. They have their own advantages, let’s wait to see what will happen later.

Wish List For NBA 2K17

NBA 2K series has been continued for several years, which consistently ranks as one of the best sports games. It is still so popular and the NBA 2K17 is so hot even though it’s not release yet.

Coming off another stellar year, we don’t envision the game needing wholesale changes in any particular department, but that doesn’t mean we don’t want to see developer Visual Concepts incorporate a few meaningful tweaks into NBA 2K17 and its follow-ups to take its already world-beating basketball sim to another level.

NBA 2K17

NBA 2K17 is coming to releasing. How do players think about it or what do they want to see in NBA 2K17? Here are some areas we would love to see improved in the coming years. The staff primarily plays the MyCareer and MyGM modes, so this wish list skews toward these experiences.

GENERAL

1. Widen The Scope Of Spectator Mode
Last May, Visual Concepts introduced a spectator mode called 2K Streamcast so fans could watch the high stakes Road to the Finals tournament. However, that technology didn’t expand beyond that purpose. This year the technology’s utility should be extended across the entirety of the game so users can watch friends and pros play NBA 2K outside the confines of specific tournaments.

2. Better Player Creation Tools
The face scan technology introduced in NBA 2K15 got better last year, but could still use some work to avoid disasters like this. In addition, we would love to see more variety offered for body definition and tattoos.

3. Add All-Franchise Teams
We love the inclusion of classic NBA teams, but you know what would be even better? Decade-spanning rosters that collect the best players from every era for each team. Not only would these all-franchise rosters be great conversation pieces, the on-court action would be fantastic. They also would offer some honest competition for the ridiculously overpowered 2016-17 Golden State Warriors team, which should smoke most modern NBA teams with ease.

GAMEPLAY

4. Eliminate Remaining “Canimations”
Visual Concepts has continued to evolve its animation and physics system to give the player more freedom to move the way they intend on the court, but the game needs a bit more clean-up work. We still see moments where a player is sucked into an unintended canned animation, particularly when it comes to double teams on the perimeter.

5. Fix In-Game Injury System
NBA 2K16 introduced the deepest injury system I’ve ever seen in a video game, tracking ailments throughout a player’s career and ultimately having them play into their longevity. This system works fine when you sim most of your games, but I rarely saw players get injured in games I played. A quick Google search confirms that many users who prefer to play their games rather than sim them had the same experience. To remedy, Visual Concepts should tune the frequency that players get injured during games the users actually participate in.

6. Develop Advanced Tutorials
NBA 2K is a surprisingly intricate game, with a large variety of dribble moves, passing options, and shot styles to choose from in any given moment. Visual Concepts buries a tutorial in the menu system, but I would love to see a redoubled effort to not only help users master the ins and outs of the controls, but also learn some basic basketball concepts. The Madden series has done a phenomenal job of teaching players to identify passing concepts and exploits to defensive coverage; I could see the same thing work well for NBA 2K.

NBA 2K17

MYGM

7. Make Training Matter More
Though it got less frequent last year, the only time general managers really have to deal with training is when a player complains about being overworked or if the trainer thinks the team should be put through its paces more often. The A.I. driving trainers should be more savvy than this, offering season goals for players and suggestions for shoring up weak points for both players and the team as a whole.

8. Make Contact Negotiations More Intense
NBA 2K offers more drama than most sports games when it comes to free agency thanks to its conversation system, but we’d like to see these discussions expanded even further. We’d love to have deeper talks about why our team is a good fit for the player, as well as honest talks about what other teams are offering.

9. Get A New Press Corps
Perhaps this is intentional, but you can’t win with the press. Most of the time you’re damned if you do and damned if you don’t when fielding questions from reporters, even if you offer a perfectly reasonable answer. We would love to see this system revamped, so reporters more capably challenge your decision making on free agent signings, busted draft picks, and trades. Given the number of decisions a GM has to make on a daily basis, the press has plenty of weapons for challenging their leadership. Visual Concepts should focus on these things instead of the vague questions about how the team is doing.

10. Keep Tuning Trade Logic
The trade mechanics in NBA 2K are deeper than any other sports game, even allowing for multi-team deals. With these complexities come some complications that we hope Visual Concepts can address in NBA 2K17. We’ve seen some strange offers from CPU-controlled teams, like a 72-rated player and a first-round draft pick for a 69-rated player with a C+ potential. Those are the kind of dumbfounding decisions that should have been removed when the Timberwolves fired notorious failure David Kahn.

NBA 2K17

MYCAREER

11. Reintegrate The Story
Rather than integrate Spike Lee’s story into the full MyCareer experience, Visual Concepts opted to make players plow through the underwhelming narrative first before introducing the full suite of features. While you played through the early years of Freq’s hoops career, you couldn’t accrue VC currency to upgrade your player, get performance grades during games, or even gain access to the social media interactions or league stats. This was a misguided decision that should be avoided in future iterations, as these components go a long way to making the mode engaging.

12. Start Careers With The Right Rating
Starting users off with an overall rating of 55 makes total sense – if MyCareer is about a failed athlete working a Foot Locker cash register. But if users are going to start as first-round draft picks, they should have a rating that reflects their standing amongst the other rookies. Intentionally starting us with deflated ratings just smacks of a cynical ploy to get players to spend money on VC for upgrades.

13. Make Player Choice Matter
Back when MyCareer was first introduced, the mode felt like you had more agency over the trajectory of your career. You could even turn into a universally reviled jerk. That flexibility with making the kind of player you want to be has waned in recent years, and that’s unfortunate. A re-emphasis on player choice impacting the trajectory of your career would be a nice touch. Bringing back GM interactions would be a great step in the right direction. Once you become a franchise player, having options open up that allow you to exert your influence on personnel decisions would be great, whether that be offering feedback to the GM on who’d you like them to target in trade talks, getting another player who you don’t work well with shipped out of town, or being given the chance to try and lure upcoming unrestricted free agents to your town by spending time with them.

14. Give Users More Control Over Their MyPlayer Emotions
In the previous three MyCareer stories, a disconnect always surfaced between what I thought I told my player to say in a press conference or meeting and what comes out of his mouth. Visual Concepts needs to do a better job of shedding light on the tone and meaning of the responses. We’d also like to have a choice between voice styles to better reflect the type of player we want to create. I’d love to select between voices that offer different personality types like DeMarcus Cousins’ volatility, Steph Curry’s quiet confidence, and LeBron James’ demand of greatness.

15. Revamp The Progression In MyCareer
The previous two games’ progression systems forced you to upgrade sets of skills rather than tweaking individual ratings. This approach is blind to the type of player you want to become. This is especially irksome early on in the progression, when you see points allocated to post defense and blocks when you’re a point guard who would be better served with skills used during defending the perimeter. Visual Concepts should hit reverse on this revision and go back to a more granular system that lets you improve the skills that are most applicable to your play style.

16. Create Separate Currencies For Items And Progression
This one is a holdover wish from the past few years. Deciding between buying a new tee shirt or improving your jump shot is a stupid choice that players shouldn’t have to make. Visual Concepts could remedy this by awarding upgrade points for performance and by paying players a regular cash-based salary like real NBA players so they can use that money on off-the-court items. We’d also like to see Visual Concepts expand the types of things you can buy in the game. Drop the clothing and accessory prices (which only makes sense since most NBA athletes are millionaires) and introduce a new collection of high-priced luxury items for us to waste our earnings on. Think of it as MyCrib 2.0, with a selection of high-rise apartments, private planes, and a slew of off-field activities that users must balance against the expectations the franchise has for the player on the court.

17. Highlight Major Team Moments
I love the off-court interactions with teammates, but MyCareer skips some of the biggest moments that shake the foundation of a team during the course of the season. Trades, injuries, position changes, and locker room controversies between teammates go by with hardly a mention. These should be surfaced with locker room addresses from the coaching staff and interactions with the players to make us feel like we’re really a part of a team.

ONLINE

18. Get Rid Of The “Got Next” Format In MyPark
I understand where Visual Concepts is coming from with the idea of MyPark. Placing users in a virtual basketball mecca with several street courts and an indoor gym sounds great on paper, but it breaks every rule about good matchmaking in practice. You know what’s better than making people stand in line to play the next game? Letting them jump immediately into a game via a standard lobby system. Our time is precious. Don’t make us waste it by standing around a virtual court instead of playing.

Which features are you hoping add to NBA 2K17? Comment and share them below.

NBA 2K17 in Europe: Danilo Gallinari Grace the Cover

In July 20th, Danilo Gallinari update his twitter, and the main content translation is:" I am honored to be the cover athlete for @NBA2K! Play with me #NBA2K17 since September 16.#ThisIsNotAGame".

If you known few about him, check his information in Wikipedia.

Danilo Gallinari

On February 22, 2011, Gallinari was traded to the Denver Nuggets in a three-team trade, which also involved the Minnesota Timberwolves, that brought Carmelo Anthony and Chauncey Billups to New York. In just his second game with the Nuggets, he almost matched his career high with a 30-point effort in an overtime loss against the Portland Trail Blazers.

During the 2011 NBA lockout he returned to Italy to play for Emporio Armani Milan.

On January 25, 2012, Gallinari signed a multi-year contract extension with the Nuggets.

On April 5, 2013, it was announced that Gallinari would miss the remainder of the 2012–13 season because of an ACL injury. The same injury forced him out of the entire 2013–14 season as well.

On October 29, 2014, Gallinari made his return for the Nuggets, scoring 7 points on 1-of-8 shooting in a season opening win over the Detroit Pistons. On March 22, 2015, Gallinari scored a career-high 40 points on 12-of-21 shooting in a 119–100 win over the Orlando Magic. Gallinari later eclipsed his career high with 47 points in a double overtime loss to the Dallas Mavericks on April 10, 2015.

On August 3, 2015, Gallinari signed a two-year contract extension with the Nuggets. On November 17, 2015, he scored a season-high 32 points in a 115–98 win over the NBA 2K17 Coins New Orleans Pelicans.

On February 5, 2016, he set a new season high with 33 points in a 115–110 win over the Chicago Bulls. On February 26, 2016, Gallinari had an ankle injury missing many games and will be out of the reminder of the season.

Gallinari was a member of the Under-16 and Under-18 Italian national teams. He played at the 2004 FIBA Europe Under-16 Championship and won the bronze medal at the 2005 FIBA Europe Under-18 Championship.

He was later selected for the senior national team to play in EuroBasket 2007 but was forced to withdraw due to an injury that he suffered in preparation before the tournament. He was called up to the squad that would take part in EuroBasket 2015 to start on 5 September.

The releasing day is really coming, his fans must be very excited for the new season.

10 Best Players Predictions in NBA 2K17 MyTeam

NBA 2K17’s career mode will allow fans to expand their team up to 36 teams. Within two months to be released, more and more NBA 2K17 details will be brought out. One of the most important thing that the fans concerned is the player rating, especially for NBA 2K17 Myteam mode.

It is the first time to add new franchises and incorporate them into the scheduling, draft, free agency and other complex parts of a league’s off-the-court administration.

top 10

Here NBA 2KBOX will make a prediction about the top 10 NBA 2K17 players and its possible ratings.

1. Stephen Curry +2

NBA 2K17 Overall Rating Prediction: 94
This season for the Warriors and Curry is already good enough performance although they didn’t win the champion in the final, Curry are the back-to-back MVP and he is young.

2. Lebron James -1

NBA 2K17 Overall Rating Prediction: 93
Cavaliers won the champion finally with Lebron’s awesome performance, he want to tell others that he is still the best player around the world. however, consider Lebron is 32 next year, the NBA 2K17 lower his rating a litter in the upcoming 2K17.

3. Russell Westbrook +3

NBA 2K17 Overall Rating Prediction: 92
Kevin has left and Russell will break out in the next season. he need prove that he can lead the Thunder to better without Kevin.

4. Kevin Durant +1

NBA 2K17 Overall Rating Prediction: 92
Kevin remains one of the best scorer in the NBA 2K16 as well as the upcoming 2k17. with he joined the Warriors, he has to adapt himself to a new team.

5. Klay Thompson +2

NBA 2K17 Overall Rating Prediction: 89
Warriors currently get 69 wins and 9 losses depend on a library of data is not enough, averaging 22.5 points and 43.1% three-point shooting has been the perfect break to score more than 90.

6. Kawhi Leonard +1

NBA 2K17 Overall Rating Prediction: 88
Kawhi is complete player as well as Lebron James, he has good defense and offensive capability.

7. Draymond Green +5

NBA 2K17 Overall Rating Prediction: 87
Draymond is a complete player, he is only 26 and he could be better in the next season,.

8. Kyrie Irving +2

NBA 2K17 Overall Rating Prediction: 89
Kyrie scored the historic 3 points in the last final 7, he may be one of the best PG in NBA 2K17.

9. Chris Paul -1

NBA 2K17 Overall Rating Prediction: 89
Chris still has not reached the Western Conference finals, he is not young and he is not the best PG now.

10. Antony Davis -2

NBA 2K17 Overall Rating Prediction: 90
Davis is a superstar without doubt, but his injury make him uncertainty in the future.

All above is the NBA 2K17 top 10 best player and its ratings prediction in MyTeam.

“NBA 2K17” News: New Features in MyGM & MyLeague Modes

Erick Boenisch is a senior producer for 2K Sports and he’s the chief of the NBA 2K development team that has brought fans the prolix MyGM and MyLeague modes in the NBA 2K series.

"NBA 2K17" News:  New Features in MyGM & MyLeague Modes

The modes were already ridiculously deep in NBA 2K16, but per a developer blog provided to us on Monday, we learned the features were being taken to another level.

Last year, the team introduced team relocation and rebranding. Uploading logos for your uniforms and arena floors was a blast. There was really no limitation to the kinds of designs you could create.

In NBA 2K17, fans will not only have the ability to relocate and rebrand, you’ll also have an opportunity to expand the league to as many as 36 teams—with the same level of customization for every squad.

In NBA 2K16, you could only relocate and rebrand three teams. This year, you can fully customize them all.

"NBA 2K17" News:  New Features in MyGM & MyLeague Modes

The screenshots provided show off an attractive and clean menu system, but who cares about menus when a mode has been almost completely fleshed out. When you create a new MyGM or MyLeague, you’ll have a few choices. You can start a normal 30-team league with the teams and divisions as they are in real life—but that’s no fun.

You can also start a league with expansion enabled. You’ll be able to expand the league from 30 to 36 teams (all with fully customized designs) from the beginning. Last but not least, you can start a league of up to 36 teams. The option to realign divisions, use expansion teams, classic squads, edited/rebranded teams, Euroleague clubs and more is a part of the league construction process.

If you want to create teams, but you don’t have the time or creativity to come up with designs and names, there are 10 pre-built fictional organizations in the game with complete audio support (meaning the announcers will say the team name and comment on the organization’s specifics.)

There were a ton of users in the NBA 2K community who created custom logos, uniforms and courts for NBA 2K16. In this year’s game, they’ll be able to upload their entire team kit (unis, logos, arenas, etc) for the rest of the community to download.

When somebody asked Boenisch about the three-team limitation in MyGM and MyLeague. He talked about the difficulty in balancing the schedule to handle more than three relocated teams.

Apparently that issue has been resolved. In NBA 2K17, the scheduling system won’t just handle full relocation, it’s also built to support expansion drafts. This means players will have to be left unprotected to fill the new team’s rosters.

Also, the schedule creation tool can generate a ledger of games for leagues ranging from 30 to 36 teams. The draft lottery formula will adjust depending on the amount of teams in the league, as will the odds of winning the top pick.

Also, the schedule creation tool can generate a ledger of games for leagues ranging from 30 to 36 teams. The draft lottery formula will adjust depending on the amount of teams in the league, as will the odds of winning the top pick. If you don’t pick expansion from the beginning of your MyGM or MyLeague experience, it can still happen dynamically as you play through multiple seasons. The league will vote to approve expansion franchises and you could be forced to make roster decisions accordingly.It won’t happen very often, but the functionality is built in.

If you don’t pick expansion from the beginning of your MyGM or MyLeague experience, it can still happen dynamically as you play through multiple seasons. The league will vote to approve expansion franchises and you could be forced to make roster decisions accordingly.It won’t happen very often, but the functionality is built in.

Quite honestly, there’s very little—if anything to question or criticize with these new concepts. I am still waiting to hear if anything has changed as it pertains to injury logic, but that may be more of a gameplay question—though it obviously affects MyGM and MyLeague more than any other mode.

Even with that small gray area, this news is still cause for celebration for fans of MyGM and MyLeague. The features were already king among the franchise mode concept in sports video games.

These advertisement about options and features now is the best if they have reasonable logic.